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v1.2.0: The Rift Spire

20 October 2026

A tower has grown out of the rift: ten floors, ten bosses, each harder than the last.

  • Take the new bridge behind Rook’s stall to the camp at the foot of the Spire.
  • The Spire opens once you’ve helped defeat the Cinder Colossus.
  • Talk to Kael at the tower door. Climb alone or with up to 3 friends.
  • 5 minutes per floor, 20 seconds’ rest between floors, no free healing. Die and your climb ends (you keep your items).
  • Checkpoint at floor 5. No building, ender pearls or elytra inside.
  • Gear check: iron for floors 1-3, enchanted diamond from floor 4, enchanted netherite for floors 8-10.

1 Hollow Knight, 2 Bone Archer, 3 Broodmother, 4 Bog Witch, 5 Iron Sentinel, 6 Frost Lich, 7 Blaze Lord, 8 Ravager Warlord, 9 Void Stalker, 10 The Riftborn.

  • From floor 6 the room fights back: lava, water and arrows from the walls, and crumbling floors.
  • Every attack and hazard is marked before it hits.
  • At the camp: a 5-step story and Spire dailies.
  • She trades in Cinders, the new Spire currency.
    • You earn them from every floor you clear (the floor number x 2, up to 150 a day) and from her quests.
  • Her shop:
    • 3 Spire-only exotics: Riftstep boots, the Spirebreaker axe and the Voidstring bow
    • the Ascendant title, the Riftfall trail and the Rift Crystal hat
    • Fire Resistance and Slow Falling potions, golden apples
  • First clear of each floor: Stardust and XP. Floor 5: Rare key and [Spire Climber]. Floor 10: Legendary key and [Spirebreaker].
  • Daily bonus Stardust for your best floor. Fastest weekly climb goes on a new lobby board.
  • Rook has a Spire daily, and the Riftborn is on the Hunting Log.
  • /boss now challenges the Cinder Colossus any time (others get 2 minutes to join). Full rewards once a day; Sundays 7 PM is still the big fight.

COMMANDS: /spire for your progress and Cinders, /spire leave to give up a climb.