The Hunting Log
Rook Blackvane keeps a list of creatures to hunt. Type /hunt (or ask Rook). Kills count automatically in Survival, Mining and their Nethers and Ends.
- Every finished entry pays XP straight into your levels (good for enchanting) and 25 season XP.
- Finish every entry in a rank for bonus XP, a loot box key and a title. The next rank opens when you finish the last.
- Mobs from spawners or spawn eggs don’t count.
- For the Ender Dragon and the Cinder Colossus you must deal at least 5% of the damage.
Rank 1: Outskirts
Section titled “Rank 1: Outskirts”Each entry: 50 XP. Rank complete: 250 XP, a Uncommon key and the title [Hunter I].
| Creature | Count | Where to look |
|---|---|---|
| Zombie | 5 | Anywhere dark, at night |
| Skeleton | 5 | Anywhere dark, at night |
| Spider | 5 | At night or in caves |
| Creeper | 3 | Dark places, day or night |
| Slime | 3 | Swamps at night, or deep underground |
| Drowned | 3 | Rivers and oceans |
| Silverfish | 3 | Infested stone in mountains and strongholds |
| Witch | 1 | Swamps, or anywhere dark |
| Zombie Villager | 1 | Sometimes among zombies |
| Enderman | 1 | Tall and quiet; don’t look it in the eye |
Rank 2: Wilds
Section titled “Rank 2: Wilds”Each entry: 100 XP. Rank complete: 500 XP, a Rare key and the title [Hunter II].
| Creature | Count | Where to look |
|---|---|---|
| Husk | 5 | Deserts |
| Stray | 5 | Snowy plains and ice spikes |
| Parched | 3 | Deserts |
| Bogged | 3 | Swamps and trial chambers |
| Witch | 3 | Swamps and witch huts |
| Phantom | 3 | The sky, after three nights without sleep |
| Pillager | 5 | Patrols and outposts |
| Vindicator | 2 | Raids and woodland mansions |
| Guardian | 3 | Ocean monuments |
| Zombie Nautilus | 2 | Oceans |
Rank 3: Nether
Section titled “Rank 3: Nether”Each entry: 150 XP. Rank complete: 800 XP, a Rare key and the title [Hunter III].
| Creature | Count | Where to look |
|---|---|---|
| Zombified Piglin | 5 | All over the nether |
| Piglin | 5 | Crimson forests and bastions |
| Hoglin | 3 | Crimson forests |
| Magma Cube | 5 | Basalt deltas and fortresses |
| Ghast | 2 | Soul sand valleys and open nether wastes |
| Blaze | 5 | Nether fortresses |
| Wither Skeleton | 5 | Nether fortresses |
| Piglin Brute | 1 | Bastion remnants |
| Strider | 2 | Lava seas |
| Zoglin | 1 | A hoglin brought to the overworld turns into one |
Rank 4: Deep
Section titled “Rank 4: Deep”Each entry: 250 XP. Rank complete: 1200 XP, a Epic key and the title [Hunter IV].
| Creature | Count | Where to look |
|---|---|---|
| Breeze | 3 | Trial chambers |
| Evoker | 2 | Woodland mansions and raids |
| Ravager | 1 | Raids |
| Vex | 3 | Summoned by evokers |
| Creaking | 2 | Pale gardens at night: break its heart |
| Shulker | 5 | End cities |
| Endermite | 2 | Sometimes where an ender pearl lands |
| Witch | 6 | Swamps and witch huts |
| Enderman | 10 | The End is full of them |
| Pillager | 15 | Patrols, outposts and raids |
Rank 5: Elite
Section titled “Rank 5: Elite”Each entry: 400 XP. Rank complete: 2000 XP, a Legendary key and the title [Master Hunter].
| Creature | Count | Where to look |
|---|---|---|
| Warden | 1 | Ancient cities, deep below |
| Elder Guardian | 3 | Ocean monuments, three in each |
| Ravager | 3 | Raids |
| The Riftborn | 1 | Floor 10 of the Rift Spire (talk to Kael) |
| Breeze | 10 | Trial chambers |
| Wither Skeleton | 15 | Nether fortresses |
| Blaze | 15 | Nether fortresses |
| Piglin Brute | 3 | Bastion remnants |
| Cinder Colossus | 1 | The Spire’s guardian (/boss cinder colossus); deal at least 5% of its damage |
| Ender Dragon | 1 | The End; deal at least 5% of its damage |
