Story quests and dailies
Each keeper has a story told in chapters, and a set of daily quests. Talk to a keeper (or use /quests) to accept them. Story steps happen one at a time, in order. Quests count in Survival, Mining and their Nethers and Ends.
- Story rewards: each step pays a loot box key of the tier shown, or Stardust instead if you prefer (Common 50, Uncommon 150, Rare 400, Epic 1,000, Legendary 2,500).
- Dailies reset at midnight Eastern time and pay a Common key each. “Accept all dailies” in
/queststakes them all at once. - Hand-in steps (“Hand in …”) take the items from your inventory when you talk to the keeper.
- Finishing all four keepers’ stories pays a one-off Legendary key.
- Finishing a chapter gives that keeper’s title; see Titles.
Brann Ironvein, the Prospector
Section titled “Brann Ironvein, the Prospector”Forty years I followed iron through the dark. Then one seam ran straight up, through a crack in the sky, and I woke up here. The station’s hull is thin. I need ore from the worlds below.
Chapter 1: The Cold Forge
Section titled “Chapter 1: The Cold Forge”| # | Step | Reward |
|---|---|---|
| 1 | Mine 32 coal ore | Uncommon key |
| 2 | Mine 24 iron ore | Uncommon key |
| 3 | Hand in 16 iron ingots and 8 copper ingots | Rare key |
| 4 | Mine 8 diamond ore | Rare key |
| 5 | Mine 2 ancient debris | Epic key |
Chapter 2: Heart of the Station
Section titled “Chapter 2: Heart of the Station”| # | Step | Reward |
|---|---|---|
| 1 | Smelt 64 iron ingots | Rare key |
| 2 | Mine 24 nether quartz ore | Rare key |
| 3 | Mine 6 emerald ore | Rare key |
| 4 | Hand in an anvil and 16 obsidian | Epic key |
| 5 | Hand in a netherite ingot | Epic key |
Dailies
Section titled “Dailies”One of these is offered each day.
- Mine 48 coal ore
- Mine 24 iron ore
- Mine 32 copper ore
- Mine 12 gold ore
- Mine 24 redstone ore
- Mine 16 lapis ore
- Mine 4 diamond ore
- Smelt 32 iron ingots
- Mine 24 nether quartz ore
- Mine 24 nether gold ore
Marigold Thatch, the Grower
Section titled “Marigold Thatch, the Grower”I came up here with a pocket of seeds and a stubborn streak. The station feeds everyone who passes through, and every crop up here started in soil like yours.
Chapter 1: The Station Garden
Section titled “Chapter 1: The Station Garden”| # | Step | Reward |
|---|---|---|
| 1 | Harvest 64 ripe wheat | Uncommon key |
| 2 | Breed 10 animals | Uncommon key |
| 3 | Hand in 32 bread, 16 carrots and 16 potatoes | Rare key |
| 4 | Harvest 32 pumpkins or melons | Rare key |
| 5 | Hand in a cake and 8 golden carrots | Epic key |
Chapter 2: The Long Harvest
Section titled “Chapter 2: The Long Harvest”| # | Step | Reward |
|---|---|---|
| 1 | Harvest 64 ripe beetroots | Rare key |
| 2 | Tame 3 animals | Rare key |
| 3 | Trade 10 times with villagers | Rare key |
| 4 | Harvest 32 ripe nether wart | Epic key |
| 5 | Hand in 16 pumpkin pies, 4 honey bottles and 8 glistering melon slices | Epic key |
Dailies
Section titled “Dailies”One of these is offered each day.
- Harvest 96 ripe wheat
- Harvest 64 ripe carrots
- Harvest 64 ripe potatoes
- Harvest 32 sugar cane
- Breed 8 animals
- Catch 10 fish
- Harvest 64 ripe beetroots
- Trade 5 times with villagers
- Harvest 24 ripe cocoa pods
Rook Blackvane, the Warden of the Edge
Section titled “Rook Blackvane, the Warden of the Edge”Behind the red arch is the rift. Things come through it at night, and in the worlds below they never stop coming. I hold the line. You’ll help, or you’ll get out of the way.
Chapter 1: Holding the Line
Section titled “Chapter 1: Holding the Line”| # | Step | Reward |
|---|---|---|
| 1 | Slay 20 zombies | Uncommon key |
| 2 | Slay 20 skeletons | Uncommon key |
| 3 | Slay 10 creepers | Rare key |
| 4 | Slay 10 endermen | Rare key |
| 5 | Win a raid | Epic key |
Chapter 2: Beyond the Rift
Section titled “Chapter 2: Beyond the Rift”| # | Step | Reward |
|---|---|---|
| 1 | Slay 10 pillagers or vindicators | Rare key |
| 2 | Slay 5 blazes | Rare key |
| 3 | Slay 5 wither skeletons | Rare key |
| 4 | Slay 10 shulkers | Epic key |
| 5 | Help defeat the Cinder Colossus | Epic key |
Dailies
Section titled “Dailies”One of these is offered each day.
- Slay 30 zombies
- Slay 25 skeletons
- Slay 15 creepers
- Slay 20 spiders
- Slay 10 endermen
- Slay 5 witches
- Slay 10 pillagers or vindicators
- Slay 8 blazes
- Slay 15 slimes or magma cubes
- Slay 5 phantoms
- Slay an elder guardian
- Clear floor 5 (or higher) of the Rift Spire
Vela Starwright, the Astronomer
Section titled “Vela Starwright, the Astronomer”I mapped every galaxy you can see from this deck. Then I noticed they were moving. Or we are. The station is drifting, and I need readings from the worlds below to learn where to.
Chapter 1: Readings from Below
Section titled “Chapter 1: Readings from Below”| # | Step | Reward |
|---|---|---|
| 1 | Travel 5000 blocks | Uncommon key |
| 2 | Visit 8 different biomes | Uncommon key |
| 3 | Hand in 16 amethyst shards and a spyglass | Rare key |
| 4 | Find a village and a trial chamber | Rare key |
| 5 | Find an ancient city | Epic key |
Chapter 2: Where the Station Drifts
Section titled “Chapter 2: Where the Station Drifts”| # | Step | Reward |
|---|---|---|
| 1 | Visit 16 different biomes | Rare key |
| 2 | Find a desert temple and a jungle temple | Rare key |
| 3 | Find a bastion and a nether fortress | Rare key |
| 4 | Find a woodland mansion, an ocean monument and trail ruins | Epic key |
| 5 | Find an End city | Epic key |
Dailies
Section titled “Dailies”One of these is offered each day.
- Travel 2000 blocks
- Visit 3 different biomes
- Gather 16 amethyst shards
- Glide 2000 blocks with an elytra
- Find a ruined portal
- Find a shipwreck
- Enchant 3 items
Ilsa Cindermark, the Spire Quartermaster
Section titled “Ilsa Cindermark, the Spire Quartermaster”Somebody has to keep count of what comes out of that tower, and what it costs to send people back in. I trade in what the rift leaves behind. Climb for me and I’ll make it worth your while.
Chapter 1: The Quartermaster’s Ledger
Section titled “Chapter 1: The Quartermaster’s Ledger”| # | Step | Reward |
|---|---|---|
| 1 | Clear floor 3 of the Rift Spire | Uncommon key + 40 Cinders |
| 2 | Clear floor 5 or higher with another climber | Rare key + 60 Cinders |
| 3 | Clear a floor without being hit by a marked attack | Rare key + 60 Cinders |
| 4 | Clear floor 8 of the Rift Spire | Epic key + 100 Cinders |
| 5 | Clear floor 10 of the Rift Spire | Epic key + 150 Cinders |
Dailies
Section titled “Dailies”One of these is offered each day.
- Clear floor 4 or higher of the Rift Spire (15 Cinders)
- Clear any Spire floor in under 90 seconds (20 Cinders)
- Clear floor 7 without touching lava (25 Cinders)
- Clear a Spire floor without being hit by a marked attack (20 Cinders)
- Clear a Spire floor with another climber (15 Cinders)
