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The lobby

The lobby is a floating plaza built round the World Tree, a giant oak. Every world and activity branches off it. /lobby (or /l) brings you back here from anywhere on Main.

Map of the FellasMC lobby with every place numbered

Lobby map. North is up; one grid square is 10 blocks.

You arrive just south of the World Tree, facing it, under the FellasMC sign with the directions below it. Right in front of you are Orin (the new player tour and station services) and the bounty board.

Direction What’s there
North The Anarchy portal arch. The Wanderer waits in this area at weekends.
East The Survival portal arch.
West The Mining portal arch.
South The loot boxes, at the end of the branch, behind you when you arrive.
North-east The Rift Spire district: the tower and camp with Kael, the Cinder Colossus statue, the Riftforge (Brann Ashforge) and Ilsa’s Cinder stall.
North-west The Delver’s Gate: Orla and the three dungeon arches.

Walk into an arch to travel. The portals take you to that world’s spawn.

  • The four quest keepers, each in their own stall: Rook Blackvane, Vela Starwright, Brann Ironvein and Marigold Thatch. See The keepers.
  • Leaderboards: most Stardust, most exotics, play time, quests, duels and login streak, plus the Spire board.
  • A fountain and two gardens.
NPC Where What they do
Orin the Dockmaster By the welcome board at spawn The new player tour, “How things work”, station services (claim blocks, home slots)
Brann Ironvein, the Prospector Keeper stall Story and daily quests (mining), shop
Marigold Thatch, the Grower Keeper stall Story and daily quests (farming), shop
Rook Blackvane, the Warden of the Edge Keeper stall Story and daily quests (combat), shop, the Hunting Log
Vela Starwright, the Astronomer Keeper stall Story and daily quests (exploring), shop
Kael Rift Spire camp Climb the Rift Spire, challenge the Cinder Colossus, boss rematches
Ilsa Cindermark, the Spire Quartermaster Off the Spire camp Spire quests and the Cinder shop
Brann Ashforge, the Riftsmith The Riftforge, off the Spire camp Armour mods and masterworking
Orla Deepwatch, the Delver The Delver’s Gate Dungeons and Rift Trials
The Wanderer North (Anarchy) area, weekends only Two exotics each weekend, season contracts

Wren Halloway, the Stablemaster, isn’t in the lobby: she has a ranch in Survival.

Click an NPC and the camera glides in to face them, with what they say in a box along the bottom of your screen.

  • W / S move between options, Space chooses (or skips ahead while they talk), Shift walks away.
  • When you leave, the camera glides back to exactly where you were.
  • Bedrock players get the same options in a pop-up window.

Over an NPC’s head, ? means they have a new quest for you, and ! means a step is ready: a reward to claim or items to hand in.

You keep your inventory here, mobs don’t spawn, and nothing can be built or broken. Mounts can’t be ridden in the lobby, but companions follow you.